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Play Prevents Violence, Promotes Empathy and Trust

via Speaking of Faith Stuart Brown, a physician and director of the National Institute for Play, says that pleasurable, purposeless activity prevents violence and promotes trust, empathy, and...

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Submit Your Games: The Independent Games Festival 2010

The Independent Games Festival, held annually at the Games Developer Conference in San Franicisco, is now taking submissions for their 2010 showcase. It’s a great opportunity for any up-and-coming...

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A Little Journey at Comic Con

While we might not actually be showing Journey at this year’s Comic Con, Sony Santa Monica Designer Nathan Gary managed to get us a little representation. But there’s a little backstory – around the...

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The Ultimate Flower Machine

From fellow TEDFellow Angelo Vermeulen. Check out his presentation on his project, Biomodd – a computer that coexists with a living ecosystem.

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Tale of Tales Co-Founder on Video Games as Art

Michael Samyn of Tale of Tales (The Path, The Graveyard, The Endless Forest) wrote an article last month for Escapist Magazine about video games as art.  He presents his view on why video game...

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Get To Know thatgamecompany’s Bryan Singh

This week, we bring you an interview of our own Bryan Singh: What sorts of things do you do on a daily basis for TGC? Bryan Singh:  I’m a technical game designer here at thatgamecompany and what that...

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Our German Excursion

Robin Hunicke and Kellee Santiago went to Germany to speak at GDC Europe and Gamescom and to present Journey to the European press and fans.  At Gamescom, Kellee spoke about the next ten years of...

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Journey: The Trophies

Cross-posted from the PlayStation Blog on behalf of Randal Lowe. We are just a few weeks away from launch and I’m here to unveil the Trophies that you can look forward to collecting during your...

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Official thatgamecompany Store Now Open

It’s been a long time coming, and I’m glad to make the formal announcement today! We currently don’t have licensing from Sony to sell flOw, Flower, and Journey merchandise, but for now you can buy...

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New Products on TGC Store And Koko Shirt Pre-Orders

In case you haven’t noticed, we have some new products up on our store, and now we’re opening pre-orders for the Koko/Glyph shirt again. First up, we have a brand new Quadrilogy shirt designed by That...

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Happy Birthday: TGC Celebrates 7 years

Happy 7th birthday, thatgamecompany! What an incredible year it’s been, full of many wonderful reasons to celebrate. Here’s a recap of how far we’ve come since our last birthday: Thanks to the many...

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Journey CE Released in European Region and Art Prints Available

We’re glad to say that the Journey Collector’s Edition has been released physically in almost every region that PlayStation covers!  Americas, Asia (which excludes Japan), and now Europe (which...

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thatgamecompany in Edinburgh!

On June 21st, thatgamecompany was fortunate enough to take part in the Edinburgh Game Music Symposium! Organized by Jacob Pernell, Yati Durant, and Luci Holland, and in collaboration with the Edinburgh...

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flOw and Flower headed to PS4 and PS Vita in Nov.

You’ve heard it right, folks!  Our first two PlayStation 3 games are now being ported over to the PlayStation 4 and the PlayStation Vita!  Check out this video for details: That’s right!  The PS Vita...

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Get To Know Composer Vincent and Feel Engineer Adam

Jeremiah: I wake up every morning to Sailing on the Wind as my alarm song! Where do you get your inspiration? Vince: Sailing on the Wind was pretty fun level score to make. All three sections of that...

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Flower Added To Smithsonian’s Permanent Collection

We’re really excited to say that Flower will be a permanent part of The Smithsonian American Art Museum’s permanent collection! This is different from The Art of Video Games exhibit that was in the...

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Reflecting on TGC’s 10th Birthday

Hello, This past week brought us the 10th birthday of thatgamecompany. I can’t avoid but feel overwhelmed with mixed emotions. It’s a self contemplating week for many of us at TGC. 10 years ago, we...

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